FANDOM


Jade Curtiss

All information about this sarcistic mage will be found here: Jade Curtiss

Jade Curtiss
55561b28d82cd650d625ca2dc06e0902
Information
Game Tales of the Abyss
Title The Necromancer
Allegiance Serenade's Army
Age 35
Weight 163 lbs
Height 6'1"
Race Human Male
Occupation Colonel of the Malkuth Military
Weapon & Skills Spear, Fonic Artes
Voice Actor Kirk Thompson (USA)
Battle Theme Tales of the Abyss OST: "The Arrow was shot"-https://www.youtube.com/watch?v=zxrLjWJYfv8
Stats Close Range: 6/10

Long Range: 6/10 Specials:10/10 Synergy:2/10 Health:7/10 Speed:4/10 Defense:5/10

Gimmick

Father Of Fomicry: Using any special will create an a elemental fonic circle on the field that will cover 25% of the landscape. Using specials of the same element will increase the size of the fonic circle until it fills the entire area. Using a similar elemental special within the circle will alter the special into a FOF change arte. Using an arte in a 100% fonic circle with the same element will double the damage of that arte. The field will be reverted once an altered special is been used during a 100% elemental fonic circle. You can change the fonic's circle element by standing on top of it and using a different elemental special that is different from the fonic circle. You can also press L1 to nullify the entire field so no fonic circle is present easier for those who accidentally used a different element than the one desired.

Necromancer: If any of Jade's allies are defeated during the battle you can still call them as an assist while Jade is fighting the cool down is same.

Gallery

Signature Attacks

Name & Type Command Properties Damage & Meter
LVL1: Absolute Divine Prism (S) QCB+ LMH +OTG

+20% Stun

+20% Dizziness

+Attraction

27,000
LVL2: Meteor Storm (S) QCF+LMH +40% Burn

+ OTG

32,000
LVL3: Indignation (S) HCF+LMH +Priority Over LVL2 specials or below

+OTG

+40% Paralysis

53,000
LVL4: Mystic Cage (S) FCF+LMH +Priority Over LVL3 specials or below

+Guard Crush

+OTG

+50% Dizzyness

60,000
Special Moves: Drain Magic (LR)

FOF (Water or Dark) Change: Absorbtion

QCB+L +Steal 1 meter x LR

+Dark Fonic Circle

+(FOF)Steal 2 meter x LR

1,000

(FOF)2,000

Energy Blast (LR)

FOF (Light or Wind) Change: Photon

QCF+L +Launcher

+Light Fonic Circle

4,000

(FOF)9,000

Stalagmite (LR)

FOF (Fire or Light) Change: Eruption

QCB+M +OTG

+ Earth Fonic Circle

+ (FOF) Launcher

+(FOF) Fire Fonic Circle instead of Earth

4,500

(FOF) 7,000

Ground Dasher (SR)

FOF (Water or Dark) Change: Frigid Coffin

QCB+H +OTG

+ Earth Fonic Arte

+ (FOF) Launcher

+(FOF) Water Fonic Circle instead of Earth

+(FOF) 10% Freeze

5,000

(FOF) 10,000

Splash (SR)

FOF (Earth or Dark) Change: Icicle Rain

HCF+ M +OTG

+ Water Fonic Circle

+ (FOF) 10% Freeze

3,000

(FOF)8,000

Blessed Drops (LR)

FOF (Light or Wind) Change: Divine Saber

HCF+ H +OTG

+ Water Fonic Circle/(FOF) Wind

+(FOF) 10% Paralysis

4,000

(FOF)16,000

Flame Burst (LR)

FOF (Wind Or Light): Explosion

QCF+ M +Launcher

+Fire Fonic Circle

+10% Burn

+(FOF) OTG

2,000

(FOF)7,000

Infernal Prison (LR)

FOF (Water or Dark) Change: Raging Mist

QCF+ H +Fire Fonic Circle/ (FOF) Water + Fire

+ OTG

+ 10% Burn

3,000

(FOF) 11,000

Turbulence (SR)

FOF (Fire or Light) Change: Flare Tornado

HCB+ M + Wind Fonic Circle/(FOF) Fire

+OTG

+Launcher

+Attraction

+ (FOF) 10% Burn

1,500

(FOF) 6,000

Thunder Blade (LR)

FOF (Earth or Dark) Change: Gravity Well

HCB+ H +Wind Fonic Circle/(FOF) Earth

+OTG

+10% Paralysis

+(FOF) Wall Bounce

+(FOF) Attraction

7,000

(FOF) 8,000

Sonic Spear (CR)

FOF 100% (Earth or Dark): Crushing Spear

Forward +M +(FOF) Earth Fonic Circle

+(FOF) Wallbounce

1,000

12,000 (FOF)

Thunder Lance (CR)

FOF 100% (Wind Or Light) Lightning Tempest

Forward + H +(FOF) 30% Paralysis

+(FOF) OTG

+(FOF) Wind Fonic Circle

2,000

13,000 (FOF)

All non LVL specials will net 1 meter.

All items (1)